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Base Job: Archer
Job Type: 1st Job
Race: Human
Damage Type: Ranged
Weapon: Bow
Changes At: Port of Winds
Succeeding Job(s)


Hunters transcend from their archer roots to begin their quest to be one with nature. The ability to summon the spirits of animals to assist them, along with mastering their evasive techniques, makes hunters skillful at indirect combat. The hunters also specialise in causing a large amount of disruption with their skills, they can hold enemies down with various crowd control moves and cause a large amount of DOT, as well as survive tough situations.


Job Change Guide

For more information on the job change quest, see 1st Class Job Change Guide.

Changing into a Hunter requires the player to complete a number of tasks:

  • Conversing with several NPCs
  • Monster Hunting
  • Completion of a dungeon

Once these tasks are completed, the player will be sent to <Rony>, the Archer class master, and given the option to choose Hunter or Marksman as their new class. Choose carefully, as once the selection has been made, the choice is irreversible.


For a list of Hunter-specific set equipment, see Hunter Set


Skill levels noted in red indicates the skill can be increased to a maximum of that number via Monster Cards.

Skill Description Levels Type
Bleed.png Bleed
Throw a book at enemies, inflicting Slow status. 5 Offensive
Acid Arrow.png Acid Arrow
Fire an acid arrow, inflicting Poison. 5 Offensive
Arrow Shower.png Arrow Shower
Shoot a flurry of arrows in the air to shower enemies in an 8 combo hit. 5/10 Offensive
Sharpshooting.png Sharpshooting
Fire an arrow that will penetrate any enemies in its way. 5/10 Offensive
Rocket Launcher.png Rocket Launcher
Drop a rocket that attacks enemies and launches them into the air. 5/10 Offensive
Wolf Rush.png Wolf Rush
Summon an ice wolf to attack enemies with a 5 hit combo. 5/10 Offensive
Hallucination.png Hallucination
Hypnotize enemies to increase dodge rate for 15 seconds. 5 Supportive
Bird Watching.png Bird Watching
The deadly, accurate and ferocious eagle head grants STR, AGI, and ATK. 5/10 Supportive
Advanced Bow Mastery.png Advanced Bow Mastery
Amplify base ATK when holding a bow. 5/10 Passive
Mesmerize.png Mesmerize
Upgrade Hallucination to have bonus effect of reflecting incoming damage to the enemy. 5 Passive
Disruption Web.png Disruption Web
Upgrade Netbind to have bonus effect of inflicting Poison. 5 Passive
Netbind.png Netbind
Cast a spider web that will immobilize enemies. 5/10 Active

Hunter · Pathfinder · Sentinel
1st Job
Acid Arrow · Advanced Bow Mastery · Arrow Shower · Bird Watching · Bleed · Disruption Web · Hallucination · Mesmerize · Netbind · Rocket Launcher · Sharpshooting · Wolf Rush
2nd Job
Aiming · Blitz · Bounce Trap · Claymore · Detonator · Falcon Frenzy · Falcon Mastery · Freezing Trap · Invisible Trap · Pierce · Silence Trap · Splash Trap · Tesla Coil · Untouchable · Weakness Detection
3rd Job
Awakening · Awakening Charge · Ice Shower · Multi Stripe · Song of the Winds · Wind Blade · Wire Action
Quests 1st Class Job Change Guide · 2nd Class Job Change Guide · 3rd Class Job Change Guide