Ranking Mode

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Ranking Mode is a form of PvP that is more restrictive than Practice Mode, but yields rewards for participants. It is available for players level 35 and above, and is open everyday from 18:00 - 20:00 PST. To participate in Ranked PvP, click on the PvP button at the bottom left of the UI and select Ranking Mode. Players will be sent to the Ranking Mode lobby where they can view available PvP rooms, as well as have the opportunity to create their own PvP room.


All Ranked PvP rooms have the same basic set of rules.

  • Each room can have a maximum of 8 players (4 players per team).
  • A minimum of 4 players (2 players per team) is required to start a Ranked PvP battle.
  • All players must have no more than a two level difference between each other.
  • No team can have more than one type of each class.

Creating Rooms

To create a Ranking Mode PvP room, enter the lobby of Ranking Mode and click on the Create button at the bottom of the interface. A new window will appear where the player can customize their room to their liking.

Pvp-window.png Room Title Input the title of your pvp room
Password Numerical input only. If nothing is inputted any player can enter.
Game Mode Select either "TeamMatch" or "Free for All"
Game Time Select either "Death Match" or "Elimination Match"
Max Lv. Select Max Level for your opponent.(10, 20, 30, 40, 50, 60, 70, 80, 90, 100)
Max Select from 2, 4, 6, 8, 10 players
Map Choose a map from the list
Time Limit Choose a time limit (3, 5, 7, 10 minutes)
Rounds Cannot be edited
Other Options Apply Handicap
Use Item
Block Dash Jump
  • Note: Elimination matches yield more CP than Death Match.

Room Type

There are currently two types of PvP settings.

Death Match

Death match is a time-based match where the objective is to achieve the most kills by the end of the timer. The timer for each round can be preset by the room creator at the beginning of the match. Each kill a person achieves earns a point for their team. Players are revived when dead. The team with the highest score wins the match.


Elimination is a round-based match where the objective is to win the most rounds. The timer for each round can be preset by the room creator at the beginning of the match. Players are not revived when dead, instead when a player dies, a new round begins with both players replenished to full HP/MP. The team with the highest amount of rounds won wins the match.


At the end of each match, players are rewarded a special form of point called CP, or Combat Point. Winning players will receive more CP than the losing players. These points are a form of currency that can be used to purchase specialized armor sets for their specific class type.