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Job Type: Base Job
Race: Human
Damage Type: Melee
Weapon: Claw
Succeeding Job(s)


Though lacking in attacking groups of enemies, thieves excel in one-on-one combat, relying on their evasive skills to dodge enemy attack while they hack them away one by one.

Once trained, thieves can advance into eccentric Bandits, or stealthy Infiltrators.


Job Change Guide

For more information on the job change quest, see 1st Class Job Change Guide.

Once a Thief is level 20, he or she has the option to job change to a more powerful class. The player will have to complete a number of tasks:

  • Conversing with several NPCs
  • Monster Hunting
  • Completion of a dungeon

Once these tasks are completed, the player will be given the option to choose Bandit or Infiltrator as their new class. Choose carefully, as once the selection has been made, the choice is irreversible.


For a list of Thief-specific set equipment, see Thief Set


Skill levels noted in red indicates the skill can be increased to a maximum of that number via Monster Cards.

Skill Description Levels Type
Double Attack.png Double Attack
Chance to execute extra combo hits during 2nd and 4th combo attacks. 5 Passive
Aerial Frenzy.png Aerial Frenzy
Hit airborne enemies with a vicious spinning attack. 5 Passive
Nozzle Tuning.png Nozzle Tuning
Upgrade the exhaust system of Rocket Punch to increase damage, adds chance to decrease Movement Speed 5 Passive
Air Combo Launch (Thief).png Air Combo Launch
Attacks and launches enemies targets into the air. 5 Offensive
Cutdown (Thief).png Cutdown
Strike the ground from mid air, launching enemies into the air. 5 Offensive
Somersault Kick.png Somersault Kick
Attacks and launches enemies targets into the air. 5/10 Offensive
Rocket Punch.png Rocket Punch
Launches a rocket-powered punch towards enemies, with a chance to inflict Stun 5/10 Offensive
Relaunch (Thief).png Relaunch
Attacks fallen enemies on the ground and raises them back into the air. 5 Offensive
Venom.png Venom
Release a poison cloud that affects standing or fallen down enemies, inflicting Poison. The poison deals 15 damage every second. 5/10 Offensive
Vitality.png Vitality
Increase Health of oneself and party members within range. 5/10 Supportive
Dexterity.png Dexterity
Increase Agility of oneself and party members within range. 5/10 Supportive
Thief's Stealth.png Thief's Stealth
Increases Attack Speed by 15% and Critical Damage by 30% of the caster and anyone in range. 1 Supportive

Base Job
Aerial Frenzy · Air Combo Launch · Cutdown · Dexterity · Double Attack · Nozzle Tuning · Relaunch · Rocket Punch · Somersault Kick · Thief's Stealth · Venom · Vitality
Quests 1st Class Job Change Guide · 2nd Class Job Change Guide · 3rd Class Job Change Guide