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Base Job: Magician
Job Type: 1st Job
Race: Human
Damage Type: Magic
Weapon: Spear
Changes At: Port of Winds
Succeeding Job(s)


300px-Wizard big.png

The Wizard is a unique magician in that he or she has focused their career on the combat effectiveness of magic. Though lacking in physical strength and HP when compared to other combat-focused classes, they more than make up for it through their wide range of magical attacks. Skilled at killing large groups with ease, they are effective in parties or going it alone.

Wizards have one of the lowest amounts of HP and physical strength but they make up for it in a massive mana pool and magical attack strength. Wizards can take down opponents without having to use that much mana or take that much damage. Wizards have many ways in keeping themselves safe as well as try and keep their allies safe, although they cannot do it as well as monks they can just either stop something in it's tracks or completely destroy it,making Wizards a powerful magical attack based class.

Job Change Guide

For more information on the job change quest, see 1st Class Job Change Guide.

Changing into a Wizard requires the player to complete a number of tasks:

  • Conversing with several NPCs
  • Monster Hunting
  • Completion of a dungeon

Once these tasks are completed, the player will be sent to <Edeline>, the Magician class master, and given the option to choose Monk or Wizard as their new class. Choose carefully, as once the selection has been made, the choice is irreversible.



For a list of Wizard-specific set equipment, see Wizard Set

For a list of Wizard weapons, see Spear

For a list of Wizard shields, see Shield


Skill levels noted in red indicates the skill can be increased to a maximum of that number via Monster Cards.

Skill Description Levels Type
Fire Emblem.png Fire Emblem
Shoot a ball of energy towards enemies, flinching them. 5 Offensive
Magic Missile.png Magic Missile
Fire magical homing missiles at enemies. 5 Offensive
Tornado.png Tornado
Cast a tornado in front of you that launches enemies into the air. 5 Offensive
Blizzard.png Blizzard
Cast an ice storm, inflicting Freeze. 5 Offensive
Mana Shield.png Mana Shield
Reduces damage from incoming physical attacks while consuming MP. 5/10 Supportive
Cloud Kill.png Cloud Kill
Release a poison gas cloud, infliction Poison. 5/10 Active
Battle Hit.png Battle Hit
Allows for spear melee attacks. 3 Passive
Spear Mastery.png Spear Mastery
Permanently increases Physical and Magic Attack. 5/10 Passive
Energy Condensation.png Energy Condensation
Increases the rate of attack of Fire Emblem. 5 Passive
Deadly Poison.png Deadly Poison
Increases Poison effect of Cloud Kill. 5 Passive

Wizard · Warlock · Sorcerer
1st Job
Battle Hit · Blizzard · Cloud Kill · Deadly Poison · Energy Condensation · Fire Emblem · Magic Missile · Mana Shield · Spear Mastery · Tornado
2nd Job
Backdraft · Disease · Energy Buster · Energy Transformation · Fire Ink! · Frozen Shot · Meteor Strike · Mirror Image · Resource Converter · Snow Blues · Spiral Cannon · Staff Mastery · Thunder Break
3rd Job
Awakening · Awakening Charge · Blood Oath · Magma Piston · Reverse Gravity · Soul Drain · Time Freeze
Quests 1st Class Job Change Guide · 2nd Class Job Change Guide · 3rd Class Job Change Guide